A co-op mode, domestic trade routes, fresh scenarios and more. Patrician 4: Rise of a Dynasty has a lot to offer. How well does the add-on strikes in the test, PC Games tells you today.
With ox carts deliver goods to Hanse outposts in the interior. Up to eight of these outposts, you can open up and supply of goods.
With ox carts deliver goods to Hanse outposts in the interior. Up to eight of these outposts, you can open up and supply of goods. [Source: See picture gallery]
Away from football management games, the number of business simulations is now greatly shrunken. With Patrician 4 Kalypso and Gaming Minds partly offset this development and bustling one of the most successful German business management simulations again. Although Patrician 4 in our test half a year ago overall left a very good impression, fell to negative things. And exactly these criticisms put to the developers and better now with the add-on Rise of a Dynasty after.
More images of Patrician 4: Rise of a Dynasty. (1)
More images of Patrician 4: Rise of a Dynasty. (1) [Source: See picture gallery]
The extension adds Patrician 4 for example, a cooperative multiplayer part that gives you the ability to manage your trading empire with up to three players together. The right partner and an active communication provided makes the division of labor neatly fun and especially in later stages of the game, if your business includes the majority of the Hanseatic area, very helpful. And the best part: By Drop-in-/Drop-out-System the door for your friends is always open, without necessitating the termination of your game. For details on the multiplayer part can be found on the second page of the test. The fact that you are still not against each other may do business as Patrician 2, but remains a downer. Because competition is good for business! But who knows, maybe Gaming Minds provides this possibility in a second extension after.
Also new is the extensive land trade system that provides new challenges in the final stages of the game. If you win the confidence of the princes of the respective regions Hanse, you at some point the high lords offer to set up a trade route to a city in the interior. Open up such a route, serve the cities within the country as well as the Hanseatic settlements on the coast. So they put up there as well Warehouses, build businesses, and trade. Who is vying diligently for the favor of princes, can open up to eight different domestic cities like Berlin or Mering and use up to 26 land trade routes. These are then traveled by ox cart, which you as well as commercial vessels initially build in the coastal cities and then combine them into convoys when needed. Automatic trade routes are also possible with the Ochs treks.
AI-controlled ships are now acting clever in naval battles.
AI-controlled ships are now acting clever in naval battles. [Source: See picture gallery]
Since you are, however, go on with your caravans through the lands of kings and dukes and these greedy by nature individuals, they plunder your treks from time to time with soldiers. To cope with these attacks, three options you remain the same: either you hire in the tavern escort mercenaries to protect your ox carts and the goods thereon in the event of a robbery. Or imagine well with the nobles, by fulfilling orders for them. A lasting solution to the problem can be reached through the purchase of the provinces through which executes the trade route. This is, however, associated with vast sums of money and also requires a high reputation in the Prince, which you buy the land.
Away from the campaign and the endless game now also attract six scenarios. This will give you tasks which you must meet in a certain period of time. Among other things, hiring themselves therein as pirate hunter, found new Hanseatic cities or prove in a bet to her skill as a master distributor. The timelines are tight, which makes the scenarios pleasantly challenging.
In addition, the extension ironed minor imperfections from the main game, adds a few improvements and expanded the repertoire of orders. Particularly positive we noticed during testing of rise of a dynasty that the AI now something clever acts in the sea battles. Where you previously lost even in automatic battles with a clear superiority against pirates, the Combat Results of AI-controlled sea battles now falls far
from credible.
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