A classic of the indie scene is finally back - and has hardly changed in spite of HD treatment. Cave Story + is not expensive and offers good playability, a successful story and thus PC gamers a Metroid variant for which you do not need Nintendo console.
Defeated monsters behind those yellow triangles. Collect the hero enough of them one, the level of his chosen weapon improved.
Defeated monsters behind those yellow triangles. Collect the hero enough of them one, the level of his chosen weapon improved. [Source: See picture gallery]
Nearly five years of the Japanese Daisuke Amaya had been working on Cave Story. The action adventure, which programmed the young gaming fan alone, was released in 2004 for PC - shortly thereafter it became the indie hit, until today it has found countless fans. Amaya remains true to his baby: After porting for Nintendo Wii and 3DS, he has now again facing the PC and published with Cave Story + is a commercial, slightly revised version of his classic HD. The improvements of this version are manageable: three selectable reservoir levels, sharper 2D graphics, revised music, decent gamepad support and a few new game modes such as Boss Rush. But otherwise everything remains the same, and that's fine so, because the game has lost none of its charm.
Cave Story + is a successful homage to console classics such as Metroid or Castlevania. The story is about a small little man who explores an underground cave world full of hare-like creatures who - because one is at a loss for a cliché - are threatened by an evil scientist. The hero jumps, runs and now ballert through a variety of levels, picks on new equipment, thus opening up more areas of the game world and master more than 20 boss fights. Good playability, mysteries, and a fair degree of difficulty maintain motivation. Experienced players are indeed in six to eight hours, but thanks to different ends and many extras can be significantly more time to spend with Cave Story +. Even the retro style has succeeded: the music droning in the spirit of venerable 8-bit classics on speech output is equal omitted entirely. The colorful graphics reminiscent in a positive sense to console games the (very) early 90s, so it is deliberately kept simple and not very detailed. If you like you can also play with the pixelated quality graphics and the sound of the freeware original.
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